February 2, 2013

What's New

I've been busy, as always, and have had a number of exciting things happen in my personal life. However, my activity over the last while has mostly been working on PaintParty. (Link at the top). I have also been spending a bit of time thinking about some more RPG mechanics for Minecraft. I won't be doing any real prototyping until shortly after 1.5 is released simple because it is too close to a new release to start hacking away at a Minecraft client.

In preparation for a Modding API, which really just seems like a promised feature which is repeatedly delayed, I am writing up an RPG testing application. The point is to test out different combat mechanics and quickly prototype various ideas. The application uses a physics engine and is networked so that I can really focus on the client/server aspect of Minecraft, but also easily work with a simplistic physics model for characters. It will support multiple people and such, but it isn't really a 'game' but more of a testing application with simplistic graphics and mostly focuses on behavior instead of looking nice.

I have come to the decision to compete in the Google Code Jam this year, just to see how I rank up in the world against other programmers. While I hate the 'style' of programming contests (write a short program quickly to solve a challenging problem), I believe it will be a good way to test my skills and see where I am at. Then again, I'm indefinitely at 'always improving' so I'm not sure if it really matters how well/bad I do.

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