October 13, 2012

What is next?

Now that the map editor and combat systems are integrated, the only thing remaining with it is getting all the abilities implemented. Something I could probably do in a day of work, but it is not exactly exciting to do. I have built up a number of things to make the task trivial, but I just see it as 'content' and not really a feature.

This leaves me wondering what feature I should take on next, the things I have remaining are the following items:

  • World Map - A node-based map with regional views, cities and areas to explore.
  • Missions - A miniature world, sort of a series of battles up to a boss area.
  • Challenges - A single battle which challenges the player's ability with various aspects of combat.
  • Online Play - Setup a deployable server for LANs where players can create maps on the editor, play custom maps together, and chat. (Expand to Co-op based play later)
  • Enhanced Combat
    • Add map interactions
    • Fire/lava and water effects
    • Design pathfinding around new factors of the map
    • Add custom map events
  • Campaign Development
    • Start creating the storyline and foundation for the single-player game
    • Cinematic content
    • Quests
    • Character dialog
    • Developing the world map
  • Polish Interface
    • Reskin the UI to match the game
    • Add music to menus/world/battle
    • Add basic sounds during menu
    • Add options menu
  • Polish Gameplay
    • Add sounds and animations to characters
    • Add more character models
    • Create actual textures for the blocks and such.
    • Add more AI and different types for difficulties
    • Include threat and concern into combat model for smarter AI
    • Balancing (done after most other systems are in place)
  • Monster/Content
    • Add different/new enemies with special abilities
    • Give units attribute coefficients and scaling
    • Boss units and special battles
  • Polish Maps
    • Lighting Effects - Add lights and shadows to map to add a level of depth and quality to maps
    • Particle Effects - Add splash to water, smoke to flames, molten splash to lava.
  • Polish Items
    • Add names to items
    • Clean up item tooltip
    • Show current equip when swapping items
    • Perform comparison between items when equipping
  • Polish Characters
    • Improve Job Rank system
      • Provide attribute bonus for increasing ranks
      • Multi-tier abilities?
And I could probably spend more time thinking about other things here and there I want to work on. It is kind of odd, most of this is tweaking already existing parts of the game. Where to go next for 0.1.6+ is lurking in the background as I am wondering where this project will take me.

No comments :

Post a Comment