September 4, 2012

Combatics Evolution

After having put out an initial deadline for September 10, I am starting to worry things will not be polished enough to do an early alpha preview. I am probably just paranoid, but I do not feel ready and I am worried about rushing it. Now, obviously this would be an early alpha preview so most features are not going to be playable. Right now, I have the sudden urge to be lazy so this is a great time to make a blog post.

The name of game is Combatics Evolution.

As far as I can tell the name is unique and nobody has taken it. Of course, I am still debating if I really like the name or not. It just feels a little bit too long for my tastes and usually people put 'evolution' in the name for sequels/etc.

Regardless, the game has had a number of sources for inspiration. The core mechanics of the game is sort of from Final Fantasy Tactics; however, I'm aiming for a real-time orientated combat system. League of Legends gave me a few ideas for combat/items/abilities but I could have picked a number of games and said the same thing. The main area I heavily expanded into was items, I wanted the feeling of an item hunt from Diablo, but being less random and allowing you to focus on getting the stats you want instead of simply rolling a dice over and over. The skill system from Diablo 3 intrigued me so I decided to mix it into the idea of a multi-class role system.

If you read that and are going WTF, well I don't blame you because until you actually see it, it isn't easy to explain. Unfortunately, I can not post any screenshots at the moment because I need to sort out my license agreements with some of the art work I am using. The down side to being a lonesome indie developer with limited art capabilities...

Initially I was thinking to create a simple website on Google App Engine to provide a download link and add some basic information about the game. However, I have decided since I'm constrained with time trying to polish things up for a public preview I'll just provide a link to a download from this blog. (I can just add a link to the side here). Yes, I'm being lazy!

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